A throw on screen needs three audio events to read correctly — the release whoosh as the object leaves the hand, the flight tone in mid-air, and the impact when it lands. Most stock libraries give you the impact and skip the rest. These 56 throw effects cover the full arc across registers: light object tosses, heavy thuds against drywall, the long whoosh of a flamethrower sound effect during sustained fire, and a separate set of throwing-up sound effect takes for comedy and horror — the wet retch into a toilet bowl, the dry-heave warning before, the recovery cough after.
Action editors sync the release whoosh to the frame the object leaves the hand and the impact to the landing frame; the brain reads the throw as physical even if the visual cheats. Comedy directors reach for the cartoon throw sound effect for slapstick beats because the exaggeration carries the joke. Horror foley uses the throwing up sounds at low mix level under a sickbed scene for unease without explicit gore. Free to grab, no signup, no licence to clear.