A ricochet that misses the target is half the gunfight in any half-decent action scene — it tells the audience exactly how close that bullet came. 28 ricochet sound effect clips here cover the register cleanly: the high-pitched ping of metal-on-metal at close range, the longer whining tail of a bullet ricochet off concrete or stone, the bright sparking edge of a round skipping off a metal beam, and a small section of cartoon-style whistle-and-pwiing takes for stylised work.
FPS game designers pull the metal-ping material first because the close-range ricochet has to register in the same frame as the shot — it's a damage cue and a directional cue together. Western editors reach for the stone-wall ricochets, which carry the romance of saloons and dusty showdowns. Cartoon and animation work uses the exaggerated whistle-and-pwiing variants where realism would kill the gag. Free to download for FPS games, westerns and action shorts alike, no attribution and no signup required.